#define ON 1 #define OFF 0 void spline(float x[],float y[],int n,float yp1,float ypn,float y2[],float u[]); void splint(float xa[],float ya[],float y2a[],int n,float x,float *y); int dsplint(float xa[],float ya[],float y2a[],int n,float x,float *y, float *dist,float dely); extern float UScale; /* spline flexibility -- 0=linear 1=cubic spline */ extern int IsoV; /* limits violations to limits of isopleths if ON */ extern int Extrapolate; /* if OFF sets Y to end point value */