<?xml version='1.0' encoding='utf-8'?>
<oai_dc:dc xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
  <dc:contributor>A.M. Dausman</dc:contributor>
  <dc:creator>C.D. Langevin</dc:creator>
  <dc:date>2005</dc:date>
  <dc:description>A two dimensional numerical model of variable-density groundwater flow and dispersive solute transport was used to predict the extent, rate, and lag time of saltwater intrusion in response to various sea-level rise scenarios. Three simulations were performed with varying rates of sea-level rise. For the first simulation, sea-level rise was specified at a rate of 0.9 mm/yr, which is the slowest rate of sea-level rise estimated by the Intergovernmental Panel on Climate Change (IPCC). After 100 years, the 250 mg/L chloride isochlor moved inland by about 40 m, and required an additional 8 years for the system to reach equilibrium. For the next simulation, sea-level rise was specified at 4.8 mm/yr, which is the central value of the IPCC estimate. For this moderate rate of sea-level rise, the 250 mg/L isochlor moved inland by about 740 m after 100 years, and required an additional 10 years for the system to reach equilibrium. For the fastest rate of sea level rise estimated by IPCC (8.8 mm/yr), the 250 mg/L isochlor moved inland by about 1800 m after 100 years, and required more than 50 years to reach equilibrium. Copyright ASCE 2005.</dc:description>
  <dc:format>application/pdf</dc:format>
  <dc:identifier>10.1061/40792(173)376</dc:identifier>
  <dc:language>en</dc:language>
  <dc:title>Numerical simulation of saltwater intrusion in response to sea-level rise</dc:title>
  <dc:type>text</dc:type>
</oai_dc:dc>