<?xml version='1.0' encoding='utf-8'?>
<oai_dc:dc xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
  <dc:contributor>W. J. Stephenson</dc:contributor>
  <dc:contributor>A. Geisselmeyer</dc:contributor>
  <dc:creator>K.B. Olsen</dc:creator>
  <dc:date>2008</dc:date>
  <dc:description>We have developed a community velocity model for the Pacific Northwest region from northern California to southern Canada and carried out the first 3D simulation of a M&lt;sub&gt;w&lt;/sub&gt; 9.0 megathrust earthquake rupturing along the Cascadia subduction zone using a parallel supercomputer. A long-period (&lt;0.5 Hz) source model was designed by mapping the inversion results for the December 26, 2004 Sumatra–Andaman earthquake (Han et al., Science 313(5787):658–662, 2006) onto the Cascadia subduction zone. Representative peak ground velocities for the metropolitan centers of the region include 42 cm/s in the Seattle area and 8–20 cm/s in the Tacoma, Olympia, Vancouver, and Portland areas. Combined with an extended duration of the shaking up to 5 min, these long-period ground motions may inflict significant damage on the built environment, in particular on the highrises in downtown Seattle.</dc:description>
  <dc:format>application/pdf</dc:format>
  <dc:identifier>10.1007/s10950-007-9082-y</dc:identifier>
  <dc:language>en</dc:language>
  <dc:publisher>Springer</dc:publisher>
  <dc:title>3D crustal structure and long-period ground motions from a M9.0 megathrust earthquake in the Pacific Northwest region</dc:title>
  <dc:type>article</dc:type>
</oai_dc:dc>